GTA Online: Doomsday Heist – Criminal Mastermind Guide (Masterminds Trophy / Achievement)
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GTA Online: Doomsday Heist – Criminal Mastermind Guide (Masterminds Trophy / Achievement)

August 11, 2019

Welcome back everybody to another guide from GTA Series Videos. I’m Gary7 MT and I want you as dangerous as possible. Now in this vid, we are going to drop the facts on the Criminal Mastermind Challenges added by Rockstar Games to the Doomsday Heist. We’re giving out inside Tips and Tricks to help you complete these challenges whether you have a team of two, three or four players. Before delving in, as always shootouts and respect to everyone posting on our social accounts, the GTAForums, Reddit and others. We’ve all profited from their wiles and strategies for completing missions in the fastest, safest ways possible and as of this video’s production date, all known tricks are here. The “Criminal Mastermind”, “All in Order” and “Loyalty” challenges are title awards, which means they can be achieved only once – even if you have two different characters in your account. To obtain these awards you have to complete all three Acts on Hard, playing them in order, with the same team of players and without losing any lives during Setups and Finale. To make it easier, the only way to lose the “Criminal Mastermind” is by playing the missions in Normal In the wrong order. By changing one or more members of the team. Or when you or one of your friends dies either during a setup mission or in the finale of the act. The “Criminal Mastermind” isn’t affected by any of the following: if an enemy is alerted to your presence, someone leaves the job and the mission ends, destroying required vehicles, someone dies during a prep mission or if the mission fails under any other circumstance. Inevitably some random bug fucks up your game and voids your Criminal Mastermind progress for no reason at all – and if that happens, shutting down the game before it saves normally allows you to continue later with your progress. The main difference between the Criminal Mastermind challenges in the Doomsday Heist update and the one in the Heist update is the quantity of challenges. There’s one in the Heist update while Doomsday has three different Criminal Mastermind challenges tied to the number of active players on the team. Achieving the Criminal Mastermind with random players and no communication is next to impossible, so find a team of friends or players you can talk to while playing. The second main difference is bonus payouts. Completing all three Criminal Mastermind challenges pays a total of 6,250,000GTA$. Counting all possible bonuses, the max you can make, thanks to the new challenges added in The Doomsday Heist, is a little less than eight million – not counting the share of money awarded during the finale. Missions are not designed to be easier or harder based on the number of players on your team. The ability, resilience and health of enemies is exactly the same regardless of how many friends help. Being a CEO – or being in a CEO Organization – makes your life easier thanks to a few things: from health regeneration to special abilities like a handy talent for bribing greedy bastards or ultra lit spawnable vehicles at the touch of your fingers. In The Doomsday Heist there are three types of missions: Preparation, Setup and Finale. The difference is that Preps must be played in public sessions, while Setup and Finales are classic jobs played in private lobbies. Other differences are: Prep missions let players die multiple times; missions can be completed solo or with different teams and even out of order – all without losing progress towards your Criminal Mastermind award. So it’s possible to play the prep missions in a row or do the prep and setup before going to the next prep. It’s all up to you and your team. We recommend finding public lobbies with the least number of players. This lessens your chance of jerks trying to play against your team. Obviously, if you luck up and can get a public session all to yourselves, ride that wave and try a solo public session. Once that’s done, completing the missions with a Buzzard is a piece of cake. With that said, let’s move onto Setup missions and the tips and tricks. For starters always have a full supply of body armor – available at every Ammu-Nation – and snacks, free from the secretary at the desk inside the Facility. There’s not much to say for the mission “Dead Courier”. The Paramedic team should keep a low profile until they reach the top floor. From then on stealth can be tossed to the wind ’cause once they download the data the alarm’s going off anyway. The Recovery team should travel in a Kuruma Armored. Utilizing the car’s protection, do your best to slaughter all hostiles. Once the helicopter has landed, approach enemies stealthily or risk a shootout on open ground. Once aboard the chopper, the Recovery team has to reach and waste any combatants in front of the morgue. With all the hostiles dead and the helicopter safely on the ground, signal the Paramedics to leave the building and safely reach the helicopter. For “Signal Intercepts” it ain’t about tricks, but strategy. To avoid taking on too much fire from enemies, stay in front of the Enforcer or on its side. Avoid the back. After the hack, move away from the Enforcer, giving it some distance, then use a missile to blow it up. With the boats the tactic instead is to move in a circle around them. Yeah, you may get hit once or twice, but don’t sweat it. “Server Farm” is the first really hard mission of the update. Stay on the down low as you approach both outside and inside the server farm, this way the alarm will go off only after the third server has been hacked. Organize the hacks with your team in order to complete the third and fourth hack simultaneously to avoid jeopardizing the entire mission. With the hacks done, the safest way to reach the stairs for making a clean getaway is by running along the room’s wall – not in the middle, going through the servers. Reach walls with the letters C or B – depending on your position – and run along it until you reach the C1 and B2 walls that mark the center of the room. During your escape, watch out for enemy spawning points. Once the place has been reached, take turns using your snacks and apply an all new armor. Then while shooting from the hip, move to the center of the room, up the stairs and into the elevator. The situation outside is far easier to handle but remember to keep your team moving together as a unit and keep the snacks or armor menu open while climbing the stairs. Once everyone is aboard the helicopter, the pilot’s got to remember to get out of the area and after a while, to activate the stealth mode. This is because if activated immediately, the suspect level will start to flash on the screen without actually being removed. And here we are at the finale of the first act, “The Data Breaches”. According to what your goal is regarding the Elite objective, the mission can be played in two completely different ways. If there’s a time objective to accomplish, use the minigun firing in left to right sweeps. If you’re not in a rush and want to be safe instead, use a good rifle and every cover available. There are many enemies to take out, but apart from that, the first finale is really pretty easy to accomplish. Undoubtedly “Avenger” is one of the hardest missions of The Doomsday Heist. Still it can be made a little easier thanks to Mark II modifications for the Heavy Sniper Rifle. Equip it with a thermal scope and you’ll be able to locate every single enemy inside the hangar with ease. Once inside the hangar run to your right and take cover behind the vehicle workshop. From this point on, keep one of your teammates on the first floor while the rest climb the stairs as a unit. Move one floor at a time making sure to kill all enemies in the area before moving to the next. The enemies are not infinite, so check your surroundings, take them down and move forward. Don’t rush topside or all your enemies are going to spawn and the mission will become a nightmare. Once on top activate the lights and the rest of the mission is a cake walk. “Rescue ULP” is another relatively hard mission. The ground team’s role is pretty easy since enemies are spawned in fixed positions and if you move accordingly while staying under cover in the right spots, you’ll be able to get in and out without being hit. The lookout team has the hard part of this mission. They have to try to keep enemies from entering the foundry and at the same time take down a total of three Buzzards that show up mid attack. he more members in the lookout team, the easier controlling the situation will be. The safest way to handle it is by using the Kuruma Armored. Stay in the car and move continuously around the foundry killing all enemies in the area. As soon as a Buzzard arrives, focus both your attention and bullets on it – shoot either the pilot or the back rotor. However, it’s done, take it down before you become the target of its missiles. Instead of the Kuruma Armored, you can use other heavily armored vehicles, like the Insurgent – able to resist limited missile attack unlike the Kuruma Armored, but you won’t be able to move along the area or be protected if inside the car. Eventually you can also follow the in-game instructions and reach the top of the water tower, defending the position and destroying the Buzzards easily because they won’t use missiles if you’re on foot. Just make sure when you get to the stairs to make sure you use them instead of trying to jump down from the tower because that will only lead to certain death. “Salvage Hard Drives” is maybe the easiest mission. All you have to do is use the RCV as a mobile cover for the team intent on collecting the hard drives from the vans. When they are not off the van, have your buddies gun down every hostile in the area with their pistols. The hardest part of “Submarine Recon” is when you have to destroy Brickades, Buzzards and Insurgents. Just keep moving in straight lines and avoid U-turns if Buzzards are aiming at you. Of all finale missions, “The Bogdan Problem” is undoubtedly the easiest. Space in the submarine is so small all you have to do is aim straight, while the team in the Avenger destroys helicopters that spawn left to right and always in the same places. Finding the right rhythm is all they need. After the sub team has exited, the Avenger team can move on to the beach – if it’s a team of two, once near the beach, put the Avenger back in autopilot and waste the enemies on the beach before landing. From now on, the rest of the mission is a fricking breeze. The hardest thing about the mission “Rescue Agent 14”, are the Juggernauts. The first time you meet them use thermal goggles to make visual contact then end their asses with a minigun. The easiest way to take them down is to use objects in the marina as cover and let your buddy on the other side handle the enemies coming from the opposite side. With the Juggernauts gone, get back in the Kuruma Armored to shield you from the attacking clones. Reaching the second group of Juggernauts, exit the car and use the container as a cover to destroy them with ease. With them gone, again advance in the Kuruma Armored, park in front of a cement barrier and stay in to defeat the last two Juggernauts in front of the helicopters. Focus all team fire from the car on a single enemy at a time. A cement barrier will block most bullets from the Juggernauts, so the Kuruma Armored won’t take too much fire and you’ll have time to take both of them down. “Escort ULP” is undoubtedly the easiest and most boring mission of the third act. If your team count is a total of three or four members, have those team members who remain outside the Chernobog, to use the Kuruma Armored to defeat the clones on the ground. Eliminating them is easier than flipping them all over with the Ramp Buggy. If you’re instead with a friend, remember to park the Mobile Missile Launcher diagonally on the street to allow your teammate to use missiles against enemy cars. “Barrage” is still an easy mission, but it’s definitely less boring than the previous one. After acquiring the Barrage, keep a team member on the latter and the rest inside the Kuruma Armored. Move together to the Sandy Shores Airfield, but keep the Barrage at the end of the landing strip. This way the rest of the team in the Kuruma Armored can clear the airfield with ease. Once done, reunite the team and reach the delivery checkpoint to end the mission. The safest and easiest way to complete the “Khanjali” job is by using the Kuruma Armored. With your team aboard, reach the site, rip through any foes in the junkyard. Then let a player out of the car to plant bombs or use the rocket launcher to blow up the aircraft trailers and vehicles inside the warehouse. With all destroyed, assemble the team again in the car and head towards the tank – make sure to have the area cleared of enemies before moving the group into the Khanjali. Once all are aboard, reach the main route and head to the destination. To keep things safer, use the main road and avoid the Sandy Shore Airfield or you’ll have to destroy various tanks before they destroy you. No tips or tricks for “Air Defense”, just make sure to fly the bomber straight to allow teammates on the machine guns to hit the turrets easily. – and in the meantime you can drop bombs on them. And here we are to the granddaddy of them all, “The Doomsday Scenario” finale. This is undoubtedly the hardest and longest mission of The Doomsday Heist. As always, to ensure the result of getting the Criminal Mastermind, the trick is to play it safe. Take your time to move along the map and find the best cover. To make things easier, choose the Khanjali and not the Barrage. This way the team stays safe inside the tank while you can use the Rail Gun Cannon to clear your path inside the tunnel and bring down the four Juggernauts waiting at the end. With that threat neutralized, exit the Khanjali and move forward keeping covered as much as possible. Once past the first hall and through the gate, you’re going to face another Juggernaut. Leave a member of the team in front with the minigun and avoid being on his or her side or immediately behind to give them space in case they need to take cover. From now on push forward and keep an eye on the mini-map because sometimes, enemies will spawn behind you. The team who took the left path will find itself in position to easily kill the last two Juggernauts – simply get in the elevated corridor in the middle of the passage and stay inside the room firing through the door at the Juggernauts. The next part is the tricky one. Enemies spawn infinitely until the completion of all four hacks. During the hack, the hacker is immortal, definitely a useful attribute especially considering the fact that they have no way to defend themselves while pulling the actual hack. With that said, depending on the number of team members you have, this part is going to be easier or harder. The more people you have, the less spawn points each single player has to cover. If playing with only one teammate, position is everything. With that clear you need to understand the best place to stay is in the far corner of the room near the hacking teammate. From this vantage point you can focus on enemies spawning on the left and to the side. Be aware, by the way, that the game always spawns enemies far from you who will fire at your hacking friend. So before completing a hack, the hacker needs to inform the rest of the team, so they can take down the enemies in his or her proximity. With the fourth hack done, the mission lightens up a little. Kill the remaining enemies, use the Orbital Cannon then navigate narrow corridors to reach the Jetpack. During this part avoid running and move in single file and if the one in front gets too badly wounded, all they have to do is take cover and leave the role of leader to the following teammate. Once outside, use the jetpack missiles to take down the helicopter and Avon. With that done, all that’s left, is to reach the final checkpoint to collect your Criminal Mastermind award. That caps off this guide for the Criminal Mastermind Challenges in the Doomsday Heist. We hope that our tips come in handy for you and your team in attempting one of the toughest achievements in the whole damned game. If you by chance find other tricks, by all means share them with us and we might include them in a future video. For all updates, keep following us on Twitter, Facebook and Instagram, and if you want to chat with players, other fans or simply find someone to play with, join us on our official Discord Server. From GTA Series Videos and Gary7 MT – that’s all, ’till next time!

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  1. -For signal intercepts, instead of taking 4 deluxos, take a passenger along. The passenger can shoot back and save your driver's life.
    -For bogdan problem finale, the avenger pilot can grab a jetski to pick up the sub team.
    -For barrage, if any of you have a vigilante you can sit on the runway and snipe enemies with missiles.
    -For khanjali, grab a jet from the military base. This trick works on any doomsday heist mission but is best suited for this one.

  2. Does the achievement on Xbox “Masterminds” have to be completed on hard?
    Also if you die at any point during the Heist do you have to start all over? Can someone please confirm. Thank you.

  3. 11:54 oh god do not listen to this dude XD diving dude goes in does his stuff you DO NOT get close to the avenger it wont spawn buzzards.. park your car or bike close to the beach then get a jet ski or a boat(one spawns at the tip you see top left on the minimap.. the long one) then you wait for your partner to get out you drive back to shore get in the avenger easy 12 min mission.. always duo this for max profits.. you are whale cum.

  4. Not that anyone does the heist much anymore, but I gotta tip for the bogdan problem. Instead of hovering over the ocean, the avenger team should land on the outstretched land, because there's a beach that they can land there. The submarine team should use a assault shotgun when killing all the enemies. It's the fastest way. Just make sure you kill then before rushing forward, otherwise your bound to get stuck and possibly stuck. When the submarine team get out, swim to the avenger, on the other beach, therefore you don't have to deal with the multiple enemies on the beach.

  5. Can someone help me? We are doing this with friends but the first time we just run through it without any of this challenges, now we are doing it but it says criminal matter mind was reset, we are still ag act 1, but it still said that it was reseted

  6. If i were rockstar i would be like "if you have less players you have more money" cause its challenging but of course its more like more players is bad cause there aint a lot of players who wanna play them and its hard to join i would play 3 players cause its not hard or easy

  7. We are looking for players to complete the CRIMINAL MASTERMIND CHALLENGE IIII
    Must be skilled, have mic and know the missions!

    PSN: fresquinho

    (say something on the friend request like: "GTA V CMM 4")

  8. Hey anyone who wants to do this on Xbox one just message my account SAVAGE MURPH918 I’ve done the two person and three just message me i want to do the 4 person please be serious

  9. I know that I'm a bit late, or a year late. But I need an answer, in order, does that mean prep 1 setup 1 then prep 2 setup 2. Or prep 1, 2, 3 then setup 1, 2, 3?

  10. Warning do not do the doomsday because I doing the Mastermind once you do the deluxo setup it reset it straight away so do not do it when she tried to shut your application down it tells you it's still reset it

  11. Anyone looking for a crew member on Xbox? I’m a level 220. I’ve already done these heists multiple times just not mastermind

  12. Am i able to do the complete doomsdayheist again when i already finished it? And am i able to do the criminal mastermind mission when i did it again?

  13. Someone plz tell me if I’m wrong

    So the criminal mastermind bonus goes one bonus per set up or does it pop up on the heist after every setup?

  14. how do i find people actually willing to help me do this i still dont have any of the criminal mastermind challenges complete

  15. I’ve a problem me and one of my friends try to do criminal mastermind challenge but when we go to finally there’s notification appear call (this mission will be reset loyalty and criminal mastermind challenge) I don’t know why

  16. Act 2
    Step 1: submarine team goes to the stromberg and only kills enemies the are in the path of the prison cell. Air team doesn’t go into the avenger and drives a car to the beach and if sea sharks or a boat spawn drive to the ocean and pick up the submarine team when they finish

  17. The professional is richer than you in gta online and the The ULP rescue said a one guy on the lookout yea. Uses a kid ruma ad a distraction

  18. This achievement and elitist are what made me give up on getting every achievement in the game. These achievements are so damn hard to get and I want them to be removed

  19. Huge tip is to buy the Helmet that gives u Thermal vision so u dont have to use it for just a sniper

  20. ok, so I don't have a mic because I stutter terribly and I scared of the tryhards and whatnot. have any of you been made fun of about the way you talk??

  21. with act 2 final, the air team dont need to go into the avanger but have to go to the beach with a car, the choppers will go to the avanger but they will not shoot at the avanger because you arent in the avanger. Then when the sub sinks, go with the complete team to the avanger and go to the end point.

  22. I prefer being a C.E.O. then a M.C. President So I'm ok for that part

  23. I’m just sitting here reminiscing on the last update I had a lot of fun with friends and I would’ve loved to do the CM challenges but the part where you are forced to do the preps is fucking silly and I hate every part of it

  24. I know this is a old video but can someone awnser this please. If I have a doomsday heist activated with a mission done and I'm trying to do criminal mastermind on the original heists me and my friends have done everything good so far but will it not count for me if I already have the doomsday one started

  25. $21,000,000 if you get 85% of the cut and do the elite challenge and criminal mastermind II. You could do a lot with that.

  26. Actually Rescue ULP is really easy if you put a Half Track near the foundry entrance and just gun down everything using the Quad 20

  27. hey my name is ronsmith27 my psn is ronsmith27rp I need help betting the last heist on the doomsday heist I have been stuck on it for over three mounths now and I need help if you can help please add my psn

  28. I'm convinced that GTA Series Videos is the only GTA channel on this website that does not make you want to kill yourself within five minutes of clicking on the vid. they are well-researched, don't have intros that last for half the video and tell you to enter in 3 ps4 giveaways and comment your favorite sex position or something in the comments as well as telling you to subscribe 32 times and of course not forgetting the bell icon, because you can never forget that fucking bell if you do you will burn in hell for your sin oh and don't forget guys I have new merch link in the description and also there's a link to my grandmothers nudes there too if you feel like taking a peek. also, I'm doing a fan meet up in the center of the sun so if you what to come hang with yours truly and, you know, maybe give me some head that would be most appreciated anyway guys lets just jump into it come lets just jump right into the video and have a swim around come on lets just jump right into the vid, buut before we can jump into the video I have to tell you that I'm doing 3 hour orgy in my home town link to that if you in to that kind of stuff anyway lets just jump the fuck into this bloody sexy af video I have in store for you guys lets just do it, like right now, right this second, right in this moment lets jump into it shall we?

  29. I’m looking for 3 high overall players do donit with me no games just business I’m trying to get money

  30. 1. What happens if somebody die in a final or setup and we would repeat the heist, is it still possible to get the Mastermind achivement??

  31. Can someone give me a reason as to why this might happen. Me and my sister have done all the preps and setups for the first doomsday heist. It's just been us two playing and we've never even done doomsday until now. So why in the fuck does this shit, retarded, spasticated game come up with a warning for losing the loyalty and all in order challenges simply by even clicking on the fucking heist. Why am I being robbed of a criminal mastermind that we could easily do. I'm fucking pissed

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