Kaptain Brawe: A Brawe New World iPhone Gameplay Review – AppSpy.com
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Kaptain Brawe: A Brawe New World iPhone Gameplay Review – AppSpy.com

August 16, 2019


Kaptain Brawe is a cop. A space cop! They
do things differently in space, like spell captain with a K. Imagine taking control of
Zap Brannigan, only instead of being a complete incompetent with a side kick that despises
you, you have the added bonus of having some modicum of intelligence, but that’s only because
of the player actually doing the legwork in solving the puzzles. As adventure games go, this is what we would
call a throwback to the adventures of the early 1990s. Well OK, it’s been updated control
wise for the iPhone platform with hotspots and a comprehensive hint system, but in look
and feel, you’d swear you were playing a Lucasarts adventure that was released before the magic
of CD-ROM technology. What this means is there is no voice acting. Now for a lot of people
this will be a deal breaker, especially for those who weren’t gaming before listening
to characters actually speak their dialogue was commonplace. It does lend a certain amount
of personal interpretation however, and adventure game fans might feel nostalgic at the different
colored text for each character. Now as with every adventure game, the meat
of the experience comes down to the story and the puzzles. The puzzles are classically
interwoven (where step three of one puzzle is step one or two of another), and nothing
should completely vex any player (after all, that’s what the hint system is there for).
We won’t ruin much of the story for you, but it starts with a distress call on a planet
and in typical adventure game fashion leads to something much greater. The humor and characters
kept the tale entertaining throughout the play. For fans of the genre, this is a definite
recommend. It’s visually stunning, fun to play through, and has a little bit of a Space
Quest vibe to it. For those who find adventure games too slow or not engaging enough, this
title won’t change your mind on the matter. Appealing to fans might limit the game’s potential
audience but its potential audience should be more than satisfied.

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  1. does it have to do something with the book "brave new world"? I had to read that one in school. Andrew nice reviews. Keep up the good work.

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