Modeling a Jetpack Game Asset – Part 1: Body shell
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Modeling a Jetpack Game Asset – Part 1: Body shell

August 9, 2019

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  1. i'm going to love this serie of tutorial ! especially with these wonderfull CC ! 😀 once the rental service is activated, i'm going to start using it as soon as i can ! for moment, i'm using a trial version only.

  2. nooo! Where is part 2? 🙁
    I'm new to this and I'm still confused on if assets need to be seamless (all one object with no non-manifold geometry). I built all the pieces of my asset and assembled them together, but I have yet to combine/sew them. Also, not sure how to approach the texturing.

  3. We're currently producing the remainder of this series. Part 2 will be posted in ~2 weeks. Stay tuned 🙂

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