Punch Quest iOS iPhone Gameplay Review – AppSpy.com
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Punch Quest iOS iPhone Gameplay Review – AppSpy.com

August 9, 2019


So many auto-runners vie for attention now
it can seem like a vast generic blur of jumping, sliding and coin-grabbing albeit with a gimmick
here or there to prop it up. Punch Quest by Rocketcat Games and Madgarden makes no apologies
for jumping in on the bandwagon, but it does so with as much pomp and excitement as Jetpack
Joyride, while also bringing something far more interesting to the table – near endless
brawling. The name says it all – your character starts
and ends their run by punching everything from skeletons to chilli-induced hallucinations.
The only question left is how you go about staying alive. Do you sprint your way through,
punching and blocking in a straight line, or will you mix things up by adding in uppercuts
and superman strikes to take out airborne foes. No matter what you do the end result
is the same – a huge, stupid grin on your face. Keeping your combo alive in order to earn
more points and credits is no easy task and is made all the harder thanks to enemies scaling
with the level of your character. Formerly defenseless orcs will now bear a shield; bats
that just floated by will duck down and bite you on the head; skeletons that just awaited
destruction will start jabbing you with spears from afar; and that’s just the tip of the
iceberg. The credits you earn from missions and each
run are spent on unlocking new ‘fist powers’ that activate automatically based on a power-bar
that fills while punching enemies. These range from passive abilities such as increasing
the number of enemies encountered or power-ups found, to having enemies turn in to living
bombs once they’re defeated. Aesthetic upgrades are also available, most notably in Rocketcat
Games’ preferred method of ‘hats’, but these can also be a benefit as ultra-expensive hats
can occasionally activate even more powers. By now you’re probably screaming about it
being a free game, so where’s the catch? Surprisingly there is none. Credits earned are relatively
generous, especially if you can complete later missions for huge cash bonuses, meaning there’s
always something you’ll be able to save for and unlock. Should you feel like supporting
the developer you’ll unlock additional aesthetic items as a sort of thank you. Whether its the visceral, bone-crunching sounds;
the grinding soundtrack filled with gleeful brass notes; or the wonderfully detailed pixel-art
visual style, Punch Quest has everything you could ask for in a game that doles out its
fun a couple minutes at a time. A definite must-have for all action junkies.

Only registered users can comment.

  1. Do you Buy these games or take them ? ( if u kno wat i mean 😛 ) and the app u review..u delete them after a while or keep em ?

  2. ooh k thanks :P, thanks for the reply too…some people just dont reply and make's me hate that youtuber…unlike you 🙂

  3. i really dont understand the hype of this game, it looks boring, repetitive, with poor animation. id much rather play jetpack joyride.

    this game and TempleRun are overrated.

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