Space Engineers Tutorial: Reaching Space from a Planet (Part 5 of a survival tutorial series)
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Space Engineers Tutorial: Reaching Space from a Planet (Part 5 of a survival tutorial series)

August 23, 2019

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  1. You could put an air vent set to depressurize to fill the o2. You could also put the Large H2 thruster on the hotbar, once for increase thrust override and again for decrease thrust override. You can then customize the force of your thruster and the fuel consumption from your hotbar instead of the brust method.

  2. I'm not 100% on the ship. I've always just build a K.I.S.S. rocket (normally large grid) and went to space with that. For the design I use you do need a conveyor tower to reach the port and stairs to get up to the cockpit on the nose and I would advise several oxygen generators on the ground base to speed up initial fueling but its not really necessary because you don't need a full tank I just like to have it. Using thruster override as a few other have also suggested, one oxygen generator will have the tank at 100% (assuming you left with 100%) before you leave "Earth's" gravity it can easily have a small space miner piggy back on it and then be used as mother ship for fuel and cargo. Never tested how much the single large hydrogen thruster can down mass but we now also have parachutes in vanilla so those could be used to great effect in bring ore from space to a planet. Here is an example of a K.I.S.S. rocket. I build this, but the idea and everything but the armor I got from a guy on a random forum a long time ago. http://steamcommunity.com/sharedfiles/filedetails/?id=863680751

  3. More than 500 hours in game, but in each video I find something new and interesting for me) Thanks a lot.
    In your videos a lot of attention to detail, it's cool!

  4. What I usually do instead of disabling inertial dampeners is to disable the forward facing thruster(s) using a hotbar key. Doing this allows you to easily change course without slowing down too much by having inertial dampeners stopping your forwards momentum.

  5. This is a wonderful guide and video. I am unimaginative, so seeing practical vessels like this is a blessing. Reminds me a bit of a Bird of Prey with those "winglets."

  6. I really love SE's soundtrack as it's so calm and peaceful, then when meteors start raining down upon your creations the music quickly switches tone to suit the situation.

  7. Love your videos! About to watch them all in order. I have to say, and I know it's been a long time since you filmed this, It would have been helpful to me to see the parts filled in. This is really only to help me visualize what you are placing and why. Anyhow thanks!

  8. Caution to those of you who are new like I am. This ship is FRAGILE. Mine started taking off while it was still on the stand, went flying sideways and crashed into the ground. Destroyed basically the whole thing. Great way to end like 2 hours. UGH!

  9. Why are people using hydrogen, atmospheric and normal thrusters? Can I use normal thrusters for travelling in both space and atmosphere?

  10. I too enjoy watching your tutorials and how you include reasons for why such as not aiming at the asteroid directly; I think we've all underestimated the braking distance needed once or twice.

  11. spent 40 minutes trying to reach space the other day. was on a multiplayer server and the advice I got was point away from the planet. ha ha (i thought I needed to aim at a planet to get into space,live and learn) this is a extremely useful to the point video. thank you

  12. Just wanted to add my thanks to the long list. I'm still pretty new to this game and this ship was a godsend.

  13. The character in the background with his hand on his face makes you think hydrogen is a bad idea

  14. how did you manage to connect a large hydrogen thruster to the medium cargo container? Any time I attempt to change the size of the hydrogen thruster to large it just disappears. (This happens with any large part I attempt to place on a small ship)

  15. Why do you hate landing gear? Works fine for me when I start building a ship. Maybe it’s just fixed now, whatever the problem was. I wasn’t around back then

  16. Also just wondering how long did it take you to build that ship. Because I find myself going back and forth getting parts because idk what need what since I’m new. How would you fix the problem I have

  17. Also how do you group things like the way you do? When you group things you press something so things that groups everything in between

  18. Thanks dude. Insta sub. I adapted this design and added more batteries and drills so I can get the yum Pt in one go. Also added conv. Junc. In the back to wrap the med cargo so I can drag bottles from the oxyGen. Now that I think about it perhaps the tanks autofill? Crap lol. Well I am in space atm lol.

  19. Need help. I can't place the large hydrogen thruster on the container, but it will let me place the the thruster on the platform below. I'm getting really irritated by this. I've followed the tutorial perfectly. I do t know what to do.

  20. Do you think they’ll ever make a realistic hot atmosphere where you need heat shields and far more realistic fuel and engine sizes needed

  21. Why are the oxygen generators so much smaller compared to the one you used? Really was looking forward to using this design 🙁

  22. Why are the oxygen generators so much smaller compared to the one you used? Really was looking forward to using this design 🙁

  23. I'm sure I watched this a long time ago, but oh well, may as well add my two cents worth.
    When I first go to space I usually build a much bigger craft. Usually a large ship with a large cargo container and enought parts to start a small mining operation. I much prefer mining in space so I like to build a mobile refinery vessel and then ship the materials back down to the planet in an atmospheric hauler. It's a lot more time consuming, but I much prefer it to regularly traversing the atmosphere

  24. Correction: braking into the asteroid isn't "crashing". It's calling lithobraking and it's a valid way to land.

    Any landing you can walk away from…

  25. just a pointer to make it even easier and lazy. Map the forward (large) thrust for thrust override on the hot bar. Then scale it down to barely increasing your speed at all. Continue to decrease the thrust as you leave the gravity of the planet. This will use considerably less fuel than pulsing the thrust and you can sit back and relax, with this you also do not need to turn off damping.

    same trick can be used on planet to move forward without using pulsing or being there. NOTE: if you are online set a timer so it turns it off every 5-10 mins that way if you die or server resets it stops also turning turning on a autopilot to return home is good too but may or may not work out.

    Hope this helps

  26. When I went up into space I found platnium on the second asteroid I found but there was a SPACE PIRATE RAIDING BASE NEARBY!!! so I decreased the range of the antenna but I saw a mining carriage coming right at me! so I quickly left.

  27. Thank you, This one got me safely into space without any mods or issues. Now just wish me luck if i try to land in back on planet.

  28. Wish this game had realistic orbital mechanics. In real life, going straight up will get you nowhere, except crashing back down, unless you spend a stupendous amount of fuel.

  29. whell there is a mod for breaking that annoyingly slow speed limit i can go 800ms for small ships.
    the rock you first whent to i saw from the distance it had IronOre

  30. So this is my current expedition. I do have a small ore detector on my shuttle (wish I'd have mounted a large one!) and I've tried several asteroids with no luck yet. But at least there's plenty of ice so I've got the range to keep looking.

  31. Just bought/downloaded this game two days ago, so have huge amount of learning/discovering to do…is there an indicator or rating (not sure what term to use) that would tell me how much weight an engine/thruster can move? As a structure gets larger I'd assume more engines/thrusters would be needed to lift it, slow it down once it's moving, etc. — how do I determine how much thrust is needed other than trial and error (expensive in re: to resources used)? Once free of gravity influence of a planet/moon it is less of an issue, but while on a planet more so.
    Note: I am playing just the base game, without MODs, and in Survival Mode on a planet (forgot what the name was, but it's the choice in which I started in an Atmospheric Lander above an 'earth-like' planet).
    Thank you for your time and assistance.
    EDIT: Found your video in which you tested how many thrusters are needed (just started watching it): https://www.youtube.com/watch?v=UMtWSSMdO7w&list=PLfMGCUepUcNz9QgAIKLH2VztRUET-VKT-&index=12

  32. Did I see a xbox promt when you picked up the ice from the asteroid? May I ask how you have set up playing with a controller? Seems like building might be hard…

  33. I built this little ship today, almost a year after you published it. Helped me finally escape the gravity of Mars and get some platinum. Thankfully the atmospheric thrusters work just as well in the atmosphere of Mars as they do of Earth, unrealistically but a lot easier. It's just harder to breathe on Mars 😉
    Oh, and you're a much better pilot than I am.I wound up several kilometers from my base in the freefall descent stage. Good thing I topped up the ice while in orbit. That was a great suggestion!

  34. I recommend installing a speed mod, I got one that lets me go up to 30% lightspeed. The downside, is that you cant limit how much u accelerate, so at first u end up crashing at 600 m/s. But once u learn to use, u can get places really fast, with some parachutes, i can return to planets at 500 m/s and stop completely in 10 seconds. I love this game 🙂

  35. this video is still awesome, but the game is much improved with a few small mods, like the speed limit remover, and the aerodynamic wings mod, meaning you can make ships that can fly "through" the atmosphere, rather than just falling through it. they really should make wings a dedicated block in SE

  36. Unlimited speed mod and you have the proper start from a planet experience when you escape with a 1000m/s. Couldn`t play that game without that mod anymore because 100 or 110m/s is just stupid.

  37. Just recommended this video again and noticed that when i built my interpretation of this thing it became a rare case of me not scrapping an early game contraption once i get something better. I really need to leave a "this tutorial is amazing"

  38. Can this work without a small reactor? I’m starting out on earth planet and meteors are my only source of Uranium and I haven’t been very lucky with them so far.

  39. My first time going to mars I did it with no jump drives on, so it took me 5 hours to get there. I say this because I found it funny when you said that going to the moon would take really long time to get there

  40. No matter what I do the uranium cant move into the reactor and the ice cant move into the h2/o2 generator.

  41. i'm being honest!!
    I don't like this ship design.
    there is no recharge attachment for a base …
    you can design way better! 🙂

  42. Update @ 13:20 with the release of the game, uranium is no longer on earth. Have to get up into space to get it

  43. I can't for all that's love and holy, put a large hydrogen thruster on the back of the medium cargo container. It just won't work. Any work around?

  44. Sooo I've tried to get to space 20x and have not succeeded. I start falling back down to the planet at about 8k meters

  45. Now that Uranium is not on planets, how do you get your first miner off world to get uranium? This series needs an update I'm afraid.

  46. Perfect- Pluto has Hydrogen Oceans, so we can send Very Big Hydrogen Spaceship and tow Pluto to Earths Orbit!!! 😉

  47. Jw I'm new to the game but why do most people say use uranium when people come to look for ships to find uranium in space?..

  48. Hi, I was wondering if you might redo this episode because apparently there is no uranium on planets or moons any more,

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