Livestream Day 3: Amphitheater (Google I/O ’18)
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Livestream Day 3: Amphitheater (Google I/O ’18)

AI Adventures -Art, Science, and Tools of Machine Learning May 10, 2018. 8:30 a.m. PT. AI Adventures-Art, Science, and Tools of Machine Learning. May 10, 2018. 8:30 a.m. PT. AI Adventures- Art, Science, and Tools of Machine Learning . . . . (captioner standing by) . (music) . >>YUFENG GUO: Good morning. (Applause).>>YUFENG GUO: May […]

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Livestream Day 2: Stage 3 (Google I/O ’18)
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Livestream Day 2: Stage 3 (Google I/O ’18)

Aye a software engineer that works >>And I’m Will. working with Flutter is expressive, user experience. Flutter. Native mobile apps. and flexible, build high quality experiences and iterate quickly. You can use Flutter today.being used by developers and organizations around the world. library of widgets such as containers, list views that are efficient, scrolling, gestures […]

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Livestream Day 2: Stage 6 (Google I/O ’18)
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Livestream Day 2: Stage 6 (Google I/O ’18)

… >>Welcome to Google I/O2018. By now, you’ve checked into registration to receive your badge. It must be visibly worn at all times. And don’t forget, you’ll need it to enter the after-hours activities at the end of days one and two. Throughout the event, visit Google. com/IO, or download the IO mobile app. For […]

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What’s new in Android Runtime (Google I/O ’18)
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What’s new in Android Runtime (Google I/O ’18)

[MUSIC PLAYING] MATHIEU CHARTIER: Hello, everyone. I’m Mathieu and this is my colleague Calin. And today, we’re going to be going over what’s new with the Android Runtime on Android, also known as ART. So what is ART? Well, ART is the software layer in between the applications and the operating system. It provides mechanisms […]

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